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ABOUT

We are La Cosa Nostra a young criminal family within the game identity. However, we are very different from other criminal organizations that have come out in Identity. We are very inconspicuous and we do not meddle with drugs whatsoever. We are looking to maximize income and over time we will grow on influence but we still won't be on the radar. We live by a set of rules which you can find at: http://www.identityrpg.com/community/topic/12014-la-cosa-nostra/

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You may wonder how this system will work entirely but I do not discuss inside information with outsiders, so, if you want to learn more and make good cash in the process contact me for a job in one of my available positions. There are plenty of positions available so put in an application while you can. If you wish to contact me for a position message me on the identity forums.

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MEET THE FAMILY

Upper Management

BL

Boss

 

Oversee's all operations for La Cosa Nostra and handle who does what and how it gets done.

SaberTooth

Acting Boss

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Will act as the bosses "face" and give out the orders as the boss gives them.

811

Consigliere

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Adviser to the boss and banker of the family. Not an official part of the family but is still highly respected.

Ozan

Boss' Bodyguard

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One of the few people within the family who will see the boss and is in charge of nothing more than protecting his boss.

Capos

The Shadow

Capo

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(I will have assigned territories for each capo once the game is released)

Wombat

Capo

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(I will have assigned territories for each capo once the game is released)

Knuckles

Capo

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(I will have assigned territories for each capo once the game is released)

Sodiers

Soldiers are the foundation of our organization and take care of most of the dirty work. (Positions always available)

Cavallone
Mr. DeWitt
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